The programme focuses on the design and development of social media tools and services using the web and mobile technologies.

This master programme provides a balanced combination of theoretical perspectives and applied knowledge. In particular, it offers in-depth understanding of online communities and the technical environments in which they interact. You will develop the skills required for creating innovative solutions and tools that use web and mobile technologies for supporting these communities.

The programme consists of a number of general courses within the field of media technology, combined with specialized ones that explore the latest topics and state of the art knowledge within social media and web technologies. These courses cover areas such as web technologies, design and interaction, social media and IT business.

The expertise and skills you acquire will enable you to identify, manage and solve technical, organizational and design aspects related to the global digital media and Internet market. Furthermore, the programme provides a solid academic foundation for postgraduate studies by implementing established research methods and practices in all courses. During the last semester you will write a master thesis.

The aim of this course is to offer students knowledge and in depth understanding of advance methods and approaches related to the use of modern data driven analytical approaches and adaptive mechanisms for web­ based big data content sources, as well as semantic technologies for large scale distributed systems.

The aim of this course is to provide students with the theoretical and technical  foundations for understanding and developing critical thinking skills with regard to new  social patterns, interactions and cultures that emerge when people intensively use social  media and the web as channels for communication. Upon completion, the student should be able to: 

  • have a good overview of the current changes and challenges to culture and  society caused by digital technology
  • understand the impact of these changes on human communication, law and policy making, technical infrastructure and privacy
  • use tools for scenario construction related to technological systems and services
  • understand how aspects of markets and marketing models interplay with societal  and cultural changes in the area of computer­ mediated communication.

The aim of this course is to provide students with theory, practical knowledge, and skills that are required for the design and production of digital games and entertainment across different mobile devices and technologies.

The aim of this course is to provide students with in depth understanding of the fundamental concepts and ideas that underline the architectural patterns of the web and mobile Internet. In this course you will gain knowledge about concepts, principles, methods and techniques, required for the design, analysis, and maintenance of large and scalable web and mobile application and services.
The aim of this course is to provide students with the theoretical foundations, practical knowledge and skills that are required for the design and production of rich digital content applications and experiences that rely on crossmedia.

The aim of this course is to provide students with the technological foundations, knowledge and skills related to different web and mobile development frameworks used for the development and deployment of web and mobile services. The course comprises of the following topics:

  • An overview of relevant concepts and contemporary development approaches in the field of web and mobile engineering
  • Requirement analysis, design and development of scalable web and mobile applications and services
  • Different integration approaches and techniques for bridging web and mobile applications
  • Prototype implementation and deployment of the scalable web and mobile applications in production environments.

The aim of this course is to introduce and in depth discuss concepts and applications related to current developments and research efforts in the field of social media. In this course, you will gain knowledge that will enable you to understand, discuss and explain the complexity of social media ecosystems. The knowledge and skills gained in this course will enable you to identify and formulate the social needs and technical requirements for the development of innovative social media applications and services.

This course discusses those aspects related to conceptual frameworks and methodologies used for the design and development of ubiquitous and tangible user interfaces. Furthermore, during this course you will learn how to develop and deploy tangible interfaces using high-level prototyping platforms that involve physical computing. The knowledge acquired throughout this course will enable you to understand various design perspectives and the possible specificities of these new types of user interfaces

This course provides you with the knowledge required to understand the foundations of new media formats and enabling technologies, as well as digital tools for media manipulation. As part of this course, you will be introduced to different abstract representations of media, as well as various technologies for creation, persistence, delivery, and playback of all media types. The knowledge and experience gained during in this course will be useful in different situations that involve the development and maintenance of Internet infrastructure for media distribution.

This course introduces different scientific theories and research methods applicable in the field of Media Technology. During this course, you will learn how to properly choose and make use of scientific theories and methods while identifying and solving a research problem in this field. The knowledge gained in this course will be applied throughout your entire master education, especially at the final stages in connection to your master thesis work.